Built from scratch. Engineered for tension.
A fast-paced tactical shooter. Control zones using experimental physics-based paint mechanics. (In Progress)
Our flagship survival horror architecture. The grid failed, but the core is still spinning. (In Progress)
We are an independent game development studio built on a zero-budget, DIY ethos. We believe in raw gameplay, atmospheric immersion, and cutting out the corporate bloat.
From playful physics shooters to deeply disturbing survival horror, we build worlds we want to get lost in. Based in India, operating globally.
Studio updates and development logs.
First look at the raw C++ engine implementation for the urban ruins sector. Shadows are looking incredible.
When the grid failed, the rules changed. A brief lore drop introducing resource mechanics for our upcoming horror title.
We've officially moved into our new darkroom studio. Setup pictures and hardware specs inside.
Build the future with us.
We are looking for an experienced Unity developer to handle core gameplay loops and physics integrations.
Apply NowWe want a 3D modeler capable of creating both low-poly stylized assets and hyper-realistic horror environments.
Apply NowWe want a designer to handle UI/UX, marketing materials, and brand identity with a clean aesthetic.
Apply NowDo you think you can join us but don't see your role? We are always looking for exceptional talent.
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